Digital Culture and Humanities Computing
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(1998). InfoWar.
Wien, Springer.
(2000). Guide du Routard
: Internet. Hachette.
Aarseth, E. J. (1997).
Cybertext : perspectives on ergodic literature. Baltimore, Md., Johns
Hopkins University Press.
Abbate, J. (1999). Inventing
the Internet. Cambridge, Mass, MIT Press.
Adamo, G. (1994). Bibliografia
di informatica umanistica. Roma, Bulzoni.
Adler, P. S. and T. Winograd (1992). Usability
: turning technologies into tools. New York, Oxford University Press.
Ager, D. E., F. E. Knowles, et al. (1979). Advances
in computer-aided literary and linguistic research : proceedings of the Fifth
International Symposium on Computers in Literary and Linguistic Research held
at the University of Aston in Birmingham, UK from 3-7 April 1978. Birmingham,
Department of Modern Languages University of Aston in Birmingham.
Agosti, M. and A. F. Smeaton (1996). Information
retrieval and hypertext. Boston, Kluwer Academic Publishers.
Agre, P. and D. Schuler (1997). Reinventing
technology, rediscovering community : critical explorations of computing as
a social practice. Greenwich, Conn., Ablex Pub.
Albarran, A. B. and D. H. Goff (2000). Understanding
the Web : social, political, and economic dimensions of the Internet.
Ames, Iowa State University Press.
Alexa, M., and Zuell, Cornelia (1999). A
review of software for text analysis. Mannheim, ZUMA.
Aliseda, A., R. J. Van Glabbeek, et al. (1998). Computing
natural language. Stanford, Calif., CSLI Publications.
Alschuler, L. (1995). ABCD--SGML
: a user's guide to structured information. London ; Boston, International
Thomson Computer Press.
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Baase, S. (1997). A
gift of fire : social, legal, and ethical issues in computing.
Upper Saddle River, N.J., Prentice Hall.
Bailey,
R. W. (1982). Computing in the humanities
: papers from the Fifth International Conference on Computing in the Humanities,
Ann Arbor, Michigan, May 1981. Amsterdam ; New York, N.Y., North-Holland
Pub. Co. ; Sole distributors for the U.S.A. and Canada Elsevier Science Pub.
Co.
Baird, R. M., R. M. Ramsower, et al. (2000). Cyberethics
: social & moral issues in the computer age. Amherst, N.Y., Prometheus
Books.
Balsamo, A. M. (1996). Technologies
of the gendered body : reading cyborg women. Durham, Duke University
Press.
Barnbrook, G. (1996). Language
and computers : a practical introduction to the computer analysis of language.
Edinburgh, Edinburgh University Press.
Barney, D. (2000). Prometheus
wired : the hope for democracy in the age of network technology. Chicago,
Ill., University of Chicago Press.
Barrett, E. (1988). Text,
ConText, and HyperText : writing with and for the computer. Cambridge,
Mass., MIT Press.
Barrett, E. (1989). The
Society of text : hypertext, hypermedia, and the social construction of information.
Cambridge, Mass., MIT Press.
Barrett, E. (1992). Sociomedia
: multimedia, hypermedia, and the social construction of knowledge. Cambridge,
Mass., MIT Press.
Barrett, E. and M. Redmond (1995). Contextual
media : multimedia and interpretation. Cambridge, Mass., MIT Press.
Barrett, N. (1997). The
state of the cybernation : cultural, political and economic implications of
the Internet. London, Kogan Page.
Barry, J. A. (1991). Technobabble.
Cambridge, Mass., MIT Press.
Barry, D. (1996). Dave
Barry in cyberspace. New York, Crown.
Battle, S. L. and R. O. Harris (1996). The
African American resource guide to the Internet and online services.
New York, McGraw-Hill.
Baym, N. K. (2000). Tune
in, log on : soaps, fandom, and online community. Thousand Oaks, Calif.,
Sage Publications.
Beard, H. and R. McKie (1999). Computing:
A hacker's dictionary, Workman Publishing Company.
Bell, D. E. and B. M. E. Kennedy (2000). Cybercultures
reader, Routledge (now part of TAYFR).
Benedetti, P. and N. DeHart (1997). Forward
through the rearview mirror : reflections on and by Marshall McLuhan.
Cambridge, Mass., MIT Press.
Benedikt, M. (1991). Cyberspace
: first steps. Cambridge, Mass., MIT Press.
Bennahum, D. S. (1998). Extra
life : coming of age in cyberspace. New York, NY, Basic Books.
Bergman, E. (2000). Information
Appliances and Beyond, Morgan Kaufmann.
Berners-Lee, T. (1999). Weaving
the Web : The Original Design and Ultimate Destiny of the World Wide Web by
its Inventor, Harper San Francisco.
Birdsall, W. F. (1994). The
myth of the electronic library : librarianship and social change in America.
Westport, Conn., Greenwood Press.
Birkerts, S. (1994). The
Gutenberg elegies : the fate of reading in an electronic age. Boston,
Faber and Faber.
Bloch, R. H. and C. A. Hesse (1995). Future
libraries. Berkeley, University of California Press.
Boal, I. A. and J. Brook (1995). Resisting
the virtual life : the culture and politics of information. San Francisco ; Monroe, OR, City Lights ; Subterranean Co. distributor.
Bolt, D. and R. Crawford (2000). Digital
divide : computers and our children's future. New York, TV Books.
Bolter, J. D. (1991). Writing
space : the computer, hypertext, and the history of writing. Hillsdale,
N.J., L. Erlbaum Associates.
Bolter, J. D. and R. Grusin (1999). Remediation
: understanding new media. Cambridge, Mass., MIT Press.
Borgman, C. L. (2000). From
Gutenberg to the global information infrastructure : access to information in
the networked world. Cambridge, Mass., MIT Press.
Borgmann, A. (1999). Holding
on to reality : the nature of information at the turn of the millennium.
Chicago, University of Chicago Press.
Borsook, P. (1999). Cyberselfish
: How the Digitial Elite Is Undermining Our Society, Culture and Values,
Broadway Books.
Bowers, C. A. (2000). Let
Them Eat Data: How Computers Affect Education, Cultural Diversity, and the Prospects
of Ecological Sustainability, Univ of Georgia Press.
Brand, S. (1988). The Media
Lab : inventing the future at MIT. New York, N.Y., U.S.A., Penguin Books.
Brand, S. (1999). The clock
of the long now : time and responsibility. New York, Basic Books.
Branscomb, A. W. (1994). Who
owns information? : from privacy to public access. New York, NY, BasicBooks.
Branwyn, G. (1997). Jargon
watch: A pocket dictionary for the jitterati, Hardwired. Bringsjord, S. and D. A. Ferrucci (2000). Artificial
intelligence and literary creativity : inside the mind of BRUTUS, a storytelling
machine. Mahwah, N.J., L. Erlbaum.
Brockman, J. (1996). Digerati
: encounters with the cyber elite. San Francisco, HardWired : Distributed
to the trade by Publishers Group West.
Bronson, P. (1999). The
nudist on the late shift. New York, Random House.
Brooks, F. P. (1995). The
mythical man-month : essays on software engineering. Reading, Mass.,
Addison-Wesley Pub. Co.
Browner, S., R. Sears, et al. (2000). Literature
and the Internet : a guide for students, teachers, and scholars. New
York, Garland.
Brusilovsky, P., A. Kobsa, et al. (1998). Adaptive
hypertext and hypermedia. Dordrecht ; Boston, Kluwer Academic.
Burrows, J. F. (1987). Computation
into criticism : a study of Jane Austen's novels and an experiment in method.
Oxford Oxfordshire New York, Clarendon Press ; Oxford University Press.
Burstein, D. and D. Kline (1995). Road
warriors : dreams and nightmares along the information highway. New York,
Dutton.
Bush, V., J. M. Nyce, et al. (1991). From
Memex to hypertext : Vannevar Bush and the mind's machine. Boston, Academic
Press.
Butler, C. (1985). Computers
in linguistics. Oxford, UK ; New York, NY, USA, B. Blackwell.
Butler, C. (1992). Computers
and written texts. Oxford, UK ; Cambridge, USA, B. Blackwell.
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Calcutt, A. (1999). White
noise : an A-Z of the contradictions in cyberculture. New York, St. Martin's
Press.
Campbell, D. R. and M. V. Campbell (1995). The
student's guide to doing research on the Internet. Reading, Mass., Addison-Wesley
Pub. Co.
Campbell-Kelly, M. and W. Aspray (1996). Computer
: a history of the information machine. New York, Basic Books.
Card, S. K., J. D. Mackinlay, et al. (1999). Readings
in information visualization : using vision to think. San Francisco,
Calif., Morgan Kaufmann Publishers.
Carroll, J. M. (1991). Designing
interaction : psychology at the human-computer interface. Cambridge England
; New York, Cambridge University Press.
Cassell, J. and H. Jenkins (1998). From
Barbie to Mortal Kombat : gender and computer games. Cambridge, Mass.,
MIT Press.
Cassidy, E. J. and J. B. Dixon (1998). Virtual
futures : cyberotics, technology and post-human pragmatism. London ;
New York, Routledge.
Castells, M. (1996). The
rise of the network society. Cambridge, Mass., Blackwell Publishers.
Castells, M. (1997). The
power of identity. Malden, Mass., Blackwell.
Castells, M. (1998). End
of millennium. Malden, MA, Blackwell Publishers.
Cavallaro, D. (2000). Cyberpunk
and cyberculture : science fiction and the work of William Gibson. London
; New Brunswick, NJ, Somerset, N.J., Athlone Press ; Distributed in the United
States by Transaction Publishers.
Cebrian, J. L. (1998). La
Red: Cómo Cambiarán Nuestras Vidas los Nuevos Medios de Comunicación.
Barcelona, Circulo de Lectores.
Chartier, R. (1995). Forms
and meanings : texts, performances, and audiences from codex to computer.
Philadelphia, University of Pennsylvania Press.
Chernaik, W. L., C. Davis, et al. (1993). The
Politics of the electronic text. Oxford England, Office for Humanities
Communication Oxford University Computing Services with the Centre for English
Studies University of London.
Chernaik, W. L., M. Deegan, et al. (1996). Beyond
the book : theory, culture, and the politics of cyberspace. Oxford, Office
for Humanities Communication Humanities Computing Unit Oxford University Conputing
Services.
Cherny, L. and E. R. Weise (1996). Wired
women : gender and new realities in cyberspace. Seattle, Wash., Emeryville,
CA, Seal Press ; Distributed to the trade by Publishers Group West.
Cherny, L. (1999). Conversation
and community : chat in a virtual world. Stanford, Calif., CSLI Publications.
Civin, M. A. (1999). Male,
female, email : the struggle for relatedness in a paranoid society. New
York, Other Press.
Cohen, M. (2000). Lara
Croft: The Art of Virtual Seduction, Prima Publishing.
Cole, J., G. M. Green, et al. (1995). Linguistics
and computation. Stanford, Calif., Center for the Study of Language and
Information.
Colecchia, N. (1999). Dizionario
pratico dei nuovi termini di informatica, telecomunicazioni e multimedialità.
Milano, FrancoAngeli.
Colombo, F. (1995). Confucio
nel computer : memoria accidentale del futuro. Milano, Nuova Eri Rizzoli.
Conley, V. A. and Miami Theory Collective (Oxford Ohio)
(1993). Rethinking technologies. Minneapolis,
University of Minnesota Press.
Conner, K. and E. Krol (1999). The
whole Internet : the next generation : a completely new edition of the first--and
best--user's guide to the Internet. Beijing ; Cambridge, Mass., O'Reilly.
Cooper, A. (1999). The
Inmates Are Running the Asylum : Why High Tech Products Drive Us Crazy and How
To Restore The Sanity.
Corn, J. J. (1986). Imagining
tomorrow : history, technology, and the American future. Cambridge, Mass.,
MIT Press.
Cotton, B. and R. Oliver (1994).The
cyberspace lexicon : an illustrated dictionary of terms from multimedia to virtual
reality. London, Phaidon.
Cotton, B. and R. Oliver (1997). Understanding
hypermedia 2.000: multimedia origins, internet futures. London, Phaidon
Press.
Coyne, R. (1999). Technoromanticism
: Digital Narrative, Holism, and the Romance of the Real. Boston, MIT
Press.
Crandall, R. E. and M. Levich (1998). A
network orange : logic and responsibility in the Computer Age. New York,
Copernicus/Springer-Verlag.
Crevier, D. (1993). AI
: the tumultuous history of the search for artificial intelligence. New
York, NY, Basic Books.
Cutting Edge (Group) (2000). Digital
desires : language, identity and new technologies. London, New York,
I.B. Tauris ; Distributed in the USA and Canada by St. Martin's Press.
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Davis, E. (1998). Techgnosis
: myth, magic, mysticism in the age of information. New York, Harmony
Books.
Davis, R. (1999). The web
of politics : the internet's impact on the American political system.
New York, Oxford University Press.
Delany, P. and G. P. Landow (1991). Hypermedia
and literary studies. Cambridge, Mass., MIT Press.
Denning, P. J. and R. M. Metcalfe (1997). Beyond
calculation : the next fifty years of computing. New York, Copernicus.
Denning, P. J. (1999). Talking
back to the machine : computers and human aspiration. New York, Copernicus.
DeRose, S. J. and D. G. Durand (1994). Making
hypermedia work : a user's guide to HyTime. Boston, Kluwer Academic.
DeRose, S. J. (1997). The
SGML FAQ book : understanding the foundation of HTML and XML. Boston,
Kluwer Academic Publishers.
Dertouzos, M. L. (1998). What
will be : how the new world of information will change our lives. San
Francisco, Calif., HarperEdge.
Dery, M. (1994). Flame
wars : the discourse of cyberculture. Durham, NC, Duke University Press.
Dery, M. (1996). Escape
velocity : cyberculture at the end of the century. New York, Grove Press.
Devlin, K. J. and D. Rosenberg (1996). Language
at work : analyzing communication breakdown in the workplace to inform systems
design. Stanford, Calif., CSLI Publications.
Dewdney, C. (1998). Last
Flesh : Life in the Transhuman Era, Harpercollins Canada.
Dibbell, J. (1998). My
tiny life : crime and passion in a virtual world. New York, Holt.
Dillon, A. (1994). Designing
usable electronic text : ergonomic aspects of human information usage.
London ; Bristol, PA, Taylor & Francis.
Dillon, P. M. and D. C. Leonard (1998). Multimedia
and the Web from A to Z. Phoenix, AZ, Oryx Press.
Dodge, M. and R. Kitchin (2000). Mapping
cyberspace, Routledge.
Doheny-Farina, S. (1996). The
wired neighborhood. New Haven, Yale University Press.
Douglas, J. Y. (2000). The
end of books--or books without end? : reading interactive narratives.
Ann Arbor, University of Michigan Press.
Dovey, J. (1996). Fractal
dreams : new media in social context. London, Lawrence & Wishart.
Downey, G. L. and J. Dumit (1997). Cyborgs
& citadels : anthropological interventions in emerging sciences and technologies.
Santa Fe, N.M., Seattle, WA, School of American Research Press ; Distributed
by the University of Washington Press.
Downey, G. L. (1998). The
machine in me : an anthropologist sits among computer engineers. New
York, Routledge. Drexler, K. E. (1986). Engines
of creation. Garden City, N.Y., Anchor Press/Doubleday.
Drexler, K. E., C. Peterson, et al. (1991). Unbounding
the future : the nanotechnology revolution. New York, Morrow.
Drexler, K. E. (1992). Nanosystems
: molecular machinery, manufacturing, and computation. New York, Wiley.
Druckrey, T. (1999). Ars
Electronica : facing the future : a survey of two decades. Cambridge,
Mass., MIT Press.
Druin, A. (1999). The design
of children's technology. San Francisco, Morgan Kaufmann Publishers.
DuCharme, B. (1999). XML
: the annotated specification. Upper Saddle River, NJ, Prentice Hall
PTR.
Dyson, F. J. (1999). The
sun, the genome & the Internet : tools of scientific revolutions.
New York, Oxford University Press.
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Ebo, B. L. (1998). Cyberghetto
or cybertopia? : race, class, and gender on the Internet. Westport, Conn.,
Praeger.
Edwards, P. N. (1996). The
closed world : computers and the politics of discourse in Cold War America.
Cambridge, Mass., MIT Press.
Engst, A. C. and D. Pogue (1999). Crossing
platforms : a Macintosh Windows phrasebook. Sebastopol, CA, O'Reilly.
Everard, J. (2000). Virtual
states : the Internet and the boundaries of the nation-state. London
; New York, Routledge.
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Faulkner, K. (1998). Web
Willy in Cyberspace, Dial Books for Young Readers.
Feenberg, A. (1999). Questioning
technology. London ; New York, Routledge.
Finneran, R. J. (1996). The
literary text in the digital age. Ann Arbor, University of Michigan Press.
Flanders, V. (1998). Web
Pages That Suck : Learn Good Design by Looking at Bad Design, Sybex.
Fleming, J. and R. Koman (1998).
Web navigation : designing the user experience. Beijing ; Sebastopol,
CA, O'Reilly.
Floridi, L. (1999). Philosophy
and computing : an introduction. London ; New York, Routledge.
Flynn, P. (1998). Understanding
SGML and XML tools : practical programs for handling structured text.
Boston, Kluwer Academic Publishers.
Fox, E. M., Joseph; Weisser, Christian (1999 (forthcoming)).
ETD Sourcebook, Scarecrow Press.
Freedman, A. (1996). The
computer desktop encyclopedia. New York, American Management Association.
Freedman, D. and C. C. Mann (1997). At
large : the strange case of the world's biggest Internet invasion. New
York, NY, Simon & Schuster.
Freedman, A., A. Glossbrenner, et al. (1998). The
Internet glossary and quick reference guide. New York, Amacom.
Freiberger, P. and M. Swaine (1999). Fire
in the valley : the making of the personal computer, McGraw-Hill.
Friedhoff, R. M. and M. S. Peercy (2000). Visual
computing. New York, W.H. Freeman and Co.
Friedman, B., T. Winograd, et al. (1990). Computing
and social responsibility : a collection of course syllabi. Palo Alto,
Calif., Computer Professionals for Social Responsibility.
Friedman, B. (1997). Human
values and the design of computer technology. Stanford, Calif., Cambridge
; New York, CSLI Publications ; Cambridge University Press.
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Gackenbach, J. (1998). Psychology
and the Internet : intrapersonal, interpersonal, and transpersonal implications.
San Diego, Academic Press.
Garfinkel, S. and H. Abelson (1999). Architects
of the information society : 35 years of the Laboratory for Computer Science
at MIT. Cambridge, MA, MIT Press.
Garfinkel, S. (2000). Database
nation : the death of privacy in the 21st century. Beijing ; Cambridge
Mass., O'Reilly. Garrand, T. (1997). Writing
for Multimedia: Entertainment, Education, Training, Advertising, and the World
Wide Web. Boston, Focal Press.
Garside, R., G. N. Leech, et al. (1997). Corpus
annotation : linguistic information from computer text corpora. London
; New York, Longman.
Gauntlett, D. e. (2000). Web
studies: rewiring media studies for the digital age, Edward Arnold.
Gay, M. G., Kathlyn (1996). Information
superhighway, Twenty First Century Books.
Geissen, S. A. (1998). Willie
& the World Wide Web, Three Leaves Publishing.
Gelernter, D. H. and S. Jagannathan (1990). Programming
linguistics. Cambridge, Mass., MIT Press.
Gelernter, D. H. (1991). Mirror
worlds, or, The day software puts the universe in a shoebox-- : how it will
happen and what it will mean. New York, Oxford University Press.
Gelernter, D. H. (1994). The
muse in the machine : computerizing the poetry of human thought. New
York, Toronto, Free Press ; Maxwell Macmillan Canada ; Maxwell Macmillan International.
Gelernter, D. H. (1997). Machine
beauty : elegance and the heart of technology. New York, Basic Books.
Genêt, J.-P., A. Zampolli, et al. (1992). Computers
and the humanities. Aldershot, Brookfield, Vt., USA, Dartmouth ; Distributed
in the United States by Ashgate Pub.
Gerbel, K. and P. Weibel (1995). Mythos
Information : welcome to the wired world : ars electronica 95. Wien New
York, Springer.
Gershenfeld, N. A. (1999). When
things start to think. New York, Henry Holt.
Getty Art History Information Program and Keens Company
(1993). Technology, scholarship, and the humanities
: the implications of electronic information : September 30-October 2, 1992,
Arnold and Mabel Beckman Center of the National Academies of Sciences and Engineering,
Irvine, California : summary of proceedings. Santa Monica, CA, The Program.
Gibson, W. (1985). Neuromancer.
London, Gollancz.
Gibson, S. e. and O. O. e. Oriedo (2000). The
Emerging Cyberculture : Literacy, Paradigm & Paradox.
Gilder, G. F. (2000). Telecosm
: how infinite bandwidth will revolutionize our world. New York, Free
Press.
Gillies, J. M. and R. Cailliau (2000). How
the Web was born : the story of the World Wide Web. Oxford ; New York,
Oxford University Press.
Gilster, P. (1997). Digital
literacy. New York, Wiley Computer Pub.
Gitelman, L. (1999). Scripts,
grooves, and writing machines : representing technology in the Edison era.
Stanford, CA, Stanford University Press.
Gleick, J. (1999). Faster
: The Acceleration of Just About Everything, Pantheon Books.
Goldberg, K. (2000). Robot
in the Garden: Telerobotics and Telepistemology in the Age of the Internet,
MIT Press.
Goldfarb, C. F. and Y. Rubinsky (1990). The
SGML handbook. Oxford ; New York, Clarendon Press ; Oxford University
Press.
Graham, G. (1999). The
Internet : a philosophical inquiry. London ; New York, Routledge.
Gralla, P. (1999). How
the Internet Works, Millennium Edition, Que Corp.
Greenfield, D. N. (1999). Virtual
addiction : help for netheads, cyberfreaks, and those who love them.
Oakland, Calif., New Harbinger.
Greenspun, P. (1999). Philip
and Alex's Guide to Web Publishing. San Francisco, Morgan Kaufmann Publishers.
Greenstein, D. I. (1994). A
historian's guide to computing. Oxford ; New York, Oxford University
Press.
Grossman, W. (1997). Net.wars.
New York, New York University Press.
Gurak, L. J. (1997). Persuasion
and privacy in cyberspace : the online protests over Lotus MarketPlace and the
Clipper chip. New Haven, Yale University Press.
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Hafner, K. and J. Markoff (1995). Cyberpunk
: outlaws and hackers on the computer frontier. New York, Simon &
Schuster.
Hafner, K. and M. Lyon (1996). Where
wizards stay up late : the origins of the Internet. New York, Simon &
Schuster.
Hall, W., H. Davis, et al. (1996). Rethinking
hypermedia : the microcosm approach. Boston, Kluwer Academic Publishers.
Halpin, M. (2000). Geek
Handbook : User Guide and Documentation for the Geek in Your Life,
Pocket Books.
Harasim, L. M. (1993). Global
networks : computers and international communication. Cambridge, Mass.,
MIT Press.
Haraway, D. J. (1997). Modest*Witness@Second*Millennium.FemaleMan*Meets*OncoMouse
: feminism and technoscience. New York, Routledge.
Harper, C. (1998). And
that's the way it will be : news and information in a digital world.
New York, New York University Press.
Harris, C. (1996). An Internet
education : a guide to doing research on the Internet. Belmont, Integrated
Media Group.
Harris, C. (1999). Art
and Innovation: The Xerox PARC Artist-In-Residence Program, MIT Press.
Hawisher, G. E., S. Gruber, et al. (1996). Computers
and the teaching of writing in American higher education, 1979-1994 : a history.
Norwood, N.J., Ablex Pub.
Hawisher, G. E., C. L. Selfe, et al. (1999). Passions,
pedagogies, and 21st century technologies. Logan, Urbana, Ill., Utah
State University Press ; National Council of Teachers of English.
Hawisher, G. E. and C. L. Selfe (2000). Global
literacies and the World-Wide Web. London ; New York, Routledge.
Hawthorne, S. and R. Klein (1999). Cyberfeminism
: connectivity, critique and creativity. North Melbourne, Vic., Spinifex.
Hayles, N. K. (1999). How
we became posthuman : virtual bodies in cybernetics, literature, and informatics.
Chicago, Ill., University of Chicago Press.
Head, A. J. (1999). Design
wise : a guide to evaluating the interface design of information resources.
Medford, N.J., CyberAge Books.
Healy, J. M. (1998). Failure
to connect : how computers affect our children's minds--for better and worse.
New York, Simon & Schuster.
Heim, M. (1993). The metaphysics
of virtual reality. New York, Oxford University Press.
Heim, M. (1998). Virtual
realism. New York, Oxford University Press.
Heim, M. (1999). Electric
language : a philosophical study of word processing. New Haven, Yale
University Press. Helmreich, S. (1998). Silicon
second nature : culturing artificial life in a digital world. Berkeley,
University of California Press.
Henderson, B. (1996). Minutes
of the the [sic] Lead Pencil Club : pulling the plug on the electronic revolution.
Wainscott, N.Y., Pushcart.
Henderson, K. (1999). On
line and on paper : visual representations, visual culture, and computer graphics
in design engineering. Cambridge, Mass., MIT Press.
Hendra, T. (2000). The
GIGAWIT Dictionary of the E-nglish Language, GIGAWIT Inc.
Herman, A. e. and T. e. Swiss (2000). The
World Wide Web and Contemporary Cultural Theory: Magic, Metaphor, Power,
Routledge.
Hershman-Leeson, L. (1996). Clicking
in : hot links to a digital culture. Seattle, Bay Press.
Heyer, G. and H. Haugeneder (1995). Language
engineering : essays in theory and practice of applied natural language computing.
Wiesbaden, Vieweg.
Hillis, W. D. (1998). The
pattern on the stone : the simple ideas that make computers work. New
York, Basic Books.
Hobart, M. E. and Z. S. Schiffman (1998). Information
ages : literacy, numeracy, and the computer revolution. Baltimore, Johns
Hopkins University Press.
Hock, R. (1999). The extreme
searcher's guide to Web search engines : a handbook for the serious searcher.
Medford, N.J., CyberAge Books.
Hockey, S. M. (1980). A
guide to computer applications in the humanities. Baltimore, Johns Hopkins
University Press.
Hoffert, P. (2000). All
together now : connected communities : how they will revolutionize the way you
live, work, and play. Toronto, Stoddart.
Holeton, R. (1998). Composing
cyberspace : identity, community, and knowledge in the electronic age.
Boston, McGraw-Hill.
Horn, S. (1998). Cyberville
: clicks, culture, and the creation of an online town. New York, Warner
Books.
Howard, T. W. (1997). A
rhetoric of electronic communities. Greenwich, Conn., Ablex Pub. Corp.
Howard, T. W. (1999). Electronic
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