Some of the latest work underway in Digital Library Systems and Services involves adding digital collections to SearchWorks. Last week saw the addition of five new collections to SearchWorks, all created and deposited to the Stanford Digital Repository using the Self-Deposit web application.
Of the five, we’re highlighting Preserving Virtual Worlds, a collection produced by curator Henry Lowood and a team of collaborators in a multi-institution project funded by the Library of Congress. Original software, gameplay samples, technical documentation, web sites, and other contextual information for games like SimCity, DOOM, and Star Raiders are archived for the ages. Henry’s blog announcement sums up the project and collection nicely.
Early in our user research process for the new library website, faculty and students asked us to present easy to find and consistent information about Stanford's 25 branch, auxiliary, and coordinate libraries. With such a large and complex system of locations, it was important to users, they told us, that hours, location information and basic policies were presented to them in a consistent and highly accessible format.
Now that the brunt of the academic year is over Cubberley Library invites you to read something a little lighter. The library currently has a display of young adult fantasy books perfect for reading at the beach. If fantasy isn’t your thing we also have a wide variety of other genres as well. So even if you no longer quite fit in the Y category and are a lot more A you might still find something enjoyable to read. We’ll be more than happy to point you in the direction of our curriculum collection where these items are housed.
Stanford University Libraries has partnered with the National Institute of Standards and Technology (NIST) to preserve one of the world’s largest collections of software. Funded by the National Software Reference Laboratory (NSRL), Stanford and NIST will spend two years digitally preserving the 15,000 software titles in the Stephen M. Cabrinety Collection in the History of Microcomputing held by Stanford University Libraries (SUL).
The Cabrinety Collection is one of the largest pristine historical collections of microcomputing software in the world, including titles from virtually all of the major microcomputer platforms, including home computer and video game consoles. The collection was assembled by Stephen M. Cabrinety (1966-1995), who began collecting software as a young teenager and maintained an intensive interest in computer history throughout his life. Stanford University acquired the entire collection as a gift from the Cabrinety family in 1998.
Stanford University Libraries has provided digital access to large portions of the Musical Acoustics Research Library (MARL) making available important research papers from some of the most eminent acousticians of the 20th century. The MARL collection consisting of nearly 60 linear feet of materials is dedicated to the study of all aspects of musical acoustics.
The University Archives is pleased to showcase the results of ongoing efforts to collect and make available online born-digital materials from Stanford student organizations. The first such collection to be made available via the Stanford Digital Repository is records of the annual "Listen to the Silence" conference organized by the Asian American Students' Association (AASA).